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All new features in Rivals of Aether 2

Rivals of Aether 2 is the sequel to popular platform fighter Rivals of Aether by Dan Furnace. While many call it a clone of Super Smash Bros., it differentiated itself by removing many features of the most popular platform fighter and incorporating new ones. This may leave you wondering about all new and returning features in Rivals of Aether 2.

Rivals of Aether 2 showcased many new features in the official announcement trailer on the Rivals of Aether YouTube channel. This includes shielding, grabbing, pummeling, and ledge grabbing. The original Rivals of Aether did not have these and focused on other gameplay mechanics instead. If other new mechanics are revealed, we will update this guide to reflect that.

Related: Does Rivals of Aether 2 have rollback netcode?

Returning features in Rivals of Aether 2

Many of the things that made Rivals of Aether what it was are returning in the sequel. This includes the fast-paced and combo-heavy gameplay, stage control abilities, and off-stage combat. These familiar features will have veterans feeling at home in Rivals of Aether 2.

The inclusion of these new features seems aimed to make Rivals of Aether 2 more like Super Smash Bros. and may turn some fans of the original off. But it will likely also help newcomers to the series as the first Rivals of Aether features a sharp learning curve. Only time will tell how these features blend together!

For more information on gaming, check out All characters in Rivals of Aether 2 and Is Dungeons of Aether coming to consoles? on Pro Game Guides.

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Reinaldo Massengill

Update: 2023-06-27