All Items In TeamFight Tactics Set 6 | Gizmos & Gadgets
Items in Teamfight Tactics work a little bit differently than their MOBA counterpart. You'll receive components (i.e., BF Sword, Needlessly Large Rod), and by placing two of these components on a champion, you'll make a completed item. There are a lot of different combinations to take in, so here's our guide on which components combine to make the various items in TFT.
Related: All Traits and Synergies in TeamFight Tactics Set 6 | Gizmos & Gadgets
Archangel's Staff | Needlessly Large Rod + Tear of the Goddess During combat, the holder gains 25 Ability Power every 4 seconds. |
Academy Emblem | Spatula + Tear of the Goddess The holder gains the Academy trait [Unique - Only one per champion] |
Arcanist Emblem | Spatula + Needlessly Large Rod The holder gains the Arcanist trait [Unique - Only one per champion] |
Assassin Emblem | Spatula + Sparring Gloves The holder gains the Assassin trait [Unique - Only one per champion] |
Banshee's Claw | Giant's Belt + Sparring Gloves When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy ability, up to 600 damage. |
Bloodthirster | B.F. Sword + Negatron cloak Physical damage heals the holder. Upon falling below 40 percent Health, the holder gains a shield. |
Blue Buff | Tear of the Goddess + Tear of the Goddess After casting their ability, the holder gains 20 Mana. [Unique - Only one per champion] |
Bramble Vest | Chain Vest + Chain Vest Grants 50 bonus Armor (including components). Negates bonus damage from incoming Critical Hits. Deal AoE damage on being attacked. |
Chalice of Power | Tear of the Goddess + Negatron Cloak When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power. |
Challenger Emblem | Spatula + Recurve Bow The holder gains the Challenger trait [Unique - Only one per champion] |
Chemtech Emblem | Spatula + Giant's Belt The holder gains the Chemtech trait [Unique - Only one per champion] |
Deathblade | B.F. Sword + B.F. Sword The holder gains Attack Damage based on their star level. |
Dragon's Claw | Negatron Cloak + Negatron Cloak Grants 200 bonus Magic Resist. Deal Max Health damage upon being hit by an ability. |
Frozen Heart | Tear of the Goddess + Chain Vest Reduces the Attack Speed of enemies within 2 hexes by 25 percent. [Unique - Only one per champion] |
Gargoyle's Stoneplate | Chain Vest + Negatron Cloak The holder gains Armor and Magic Resist for each enemy targeting them. |
Giant Slayer | Recurve Bow + B.F. Sword The holder's abilities and attacks do 20 percent bonus damage. If the target has more than 1800 Maximum Health, the bonus increases. |
Guardian Angel | B.F. Sword + Chain Vest Prevents the holder's first death, returning them with 400 Health after a delay [Unique - Only one per champion] |
Guinsoo's Rageblade | Needlessly Large Rod + Recurve Bow Attacks grant bonus Attack Speed for the rest of combat, this effect can stack any number of times. |
Hand of Justice | Tear of the Goddess + Sparring Glove The holder gains both +10 Attack Damage and +10 Ability Power Attacks and Abilities heal for 10 percent. At the beginning of each planning phase, one of these buffs is increased to 30 percent. |
Hextech Gunblade | Needlessly Large Rod + B.F. Sword The holder's magic and true damage from abilities heal them. The holder also heals their lowest health ally for the same amount. |
Imperial Emblem | Spatula + B.F. Sword The holder gains the Imperial trait [Unique - Only one per champion] |
Infinity Edge | B.F. Sword + Sparring Gloves The holder gains 75 percent Critical Strike Chance and 10 percent Critical Strike Damage. Each point of Critical Strike Chance above 100 percent becomes +1 percent Critical Strike Damage. [Unique - Only one per champion] |
Ionic Spark | Needlessly Large Rod + Negatron Cloak Nearby enemies have their Magic Resist reduced. When they cast an ability, they are zapped. |
Jeweled Gauntlet | Needlessly Large Rod + Sparring Gloves The holder's ability can critically strike. The holder gains a 30 percent bonus Critical Strike Damage and 10 bonus Ability Power. |
Last Whisper | Recurve Bow + Sparring Gloves When the holder inflicts a Critical Hit, the Target's Armor is reduced. [Unique - Only one per champion] |
Locket of the Iron Solari | Needlessly Large Rod + Chain Vest When combat begins, the holder and all allies within 2 hexes in the same tow gain a shield that blocks damage. |
Mutant Emblem | Spatula + Negatron Cloak The holder gains the Mutant trait. [Unique - Only one per champion] |
Morellonomicon | Giant's Belt + Needlessly Large Rod When the holder deals Magic Damage or True Damage with their ability, they burn the target over time and reduce healing during the burn. [Unique - Only one per champion] |
Quicksilver | Negatron Cloak + Sparring Gloves The holder gains bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds. [Unique - Only one per champion] |
Rabadon's Deathcap | Needlessly Large Rod + Needlessly Large Rod The holder gains 75 bonus Ability Power. |
Rapidfire Cannon | Recurve Bow + Recurve Bow Increases the holder's Attack Range by 1 hex and grants +40 percent bonus Attack Speed (including components). The holder's attacks can no longer miss. |
Redemption | Tear of the Goddess + Giant's Belt Every 5 Seconds, the holder heals nearby allies. Affected allies take reduced damage from AoE abilities and attacks. |
Runnan's Hurricane | Recurve Bow + Negatron Cloak The holder gains 10 bonus AD. The holder's attacks fire a bolt at another nearby enemy dealing 75 percent of the wearer's Attack Damage. |
Shroud of Stillness | Chain Vest + Sparring Gloves When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35 percent until they cast. [Unique - only one per champion] |
Spear of Shojin | Tear of the Goddess + B.F. Sword The holder's attacks restore 8 additional Mana. |
Statikk Shiv | Tear of the Goddess + Recurve Bow The holder gains 15 The holder gains 75 percent Critical Strike Chance and 10 percent Critical Strike Damage. Each point of Critical Strike Chance above 100 percent becomes +1 percent Critical Strike Damage. Attack Speed. Every third attack from the holder unleashes chain lightning that bounces to enemies, dealing damage and reducing their Magic Resist. |
Sunfire Cape | Chain Vest + Giant's Belt Every 2.5 seconds, a random nearby enemy undergoes a True Damage burn over 8 seconds, Any healing they receive is reduced. [Unique - Only one per champion] |
Syndicate Emblem | Spatula + Chain Vest The holder gains the Syndicate trait. [Unique - Only one per champion] |
Tactician's Crown | Spatula + Spatula The holder's team gains 1 maximum team size. |
Thief's Glove | Sparring Gloves + Sparring Gloves At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level. |
Titan's Resolve | Chain Vest + Negatron Cloak When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power. This Stacks up to 25 times, at which point the holder gains Armor and Magic Resist. |
Warmog's Armor | Giant's Belt + Giant's Belt Grants 1000 Bonus Health (including components) |
Zeke's Herald | Giant's Belt + B.F. Sword The Holder and all allies within 1 hex in the same row gain Attack Speed for the rest of combat. |
Zephyr | Giant's Belt + Negatron Cloak Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. [Unique - Only one per champion] |
ZZ'Rot Portal | Giant's Belt + Recurve Bow At the start of combat, the holder taunts enemies within 4 hexes. When the holder dies, a Voidspawn arises taunting nearby enemies. |
Looking for more on Gizmos & Gadgets? Why not learn the champions that will be joining the steampunk flavored set, here on Pro Game Guides.
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Tandra Barner
Update: 2022-12-02