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All Items In TeamFight Tactics Set 6 | Gizmos & Gadgets

Items in Teamfight Tactics work a little bit differently than their MOBA counterpart. You'll receive components (i.e., BF Sword, Needlessly Large Rod), and by placing two of these components on a champion, you'll make a completed item. There are a lot of different combinations to take in, so here's our guide on which components combine to make the various items in TFT.

Related: All Traits and Synergies in TeamFight Tactics Set 6 | Gizmos & Gadgets

Archangel's StaffNeedlessly Large Rod + Tear of the Goddess
During combat, the holder gains 25 Ability Power every 4 seconds.
Academy EmblemSpatula + Tear of the Goddess
The holder gains the Academy trait
[Unique - Only one per champion]
Arcanist EmblemSpatula + Needlessly Large Rod
The holder gains the Arcanist trait
[Unique - Only one per champion]
Assassin EmblemSpatula + Sparring Gloves
The holder gains the Assassin trait
[Unique - Only one per champion]
Banshee's ClawGiant's Belt + Sparring Gloves
When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy ability, up to 600 damage.
BloodthirsterB.F. Sword + Negatron cloak
Physical damage heals the holder. Upon falling below 40 percent Health, the holder gains a shield.
Blue BuffTear of the Goddess + Tear of the Goddess
After casting their ability, the holder gains 20 Mana.
[Unique - Only one per champion]
Bramble VestChain Vest + Chain Vest
Grants 50 bonus Armor (including components). Negates bonus damage from incoming Critical Hits. Deal AoE damage on being attacked.
Chalice of PowerTear of the Goddess + Negatron Cloak
When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power.
Challenger EmblemSpatula + Recurve Bow
The holder gains the Challenger trait
[Unique - Only one per champion]
Chemtech EmblemSpatula + Giant's Belt
The holder gains the Chemtech trait
[Unique - Only one per champion]
DeathbladeB.F. Sword + B.F. Sword
The holder gains Attack Damage based on their star level.
Dragon's ClawNegatron Cloak + Negatron Cloak
Grants 200 bonus Magic Resist. Deal Max Health damage upon being hit by an ability.
Frozen HeartTear of the Goddess + Chain Vest
Reduces the Attack Speed of enemies within 2 hexes by 25 percent.
[Unique - Only one per champion]
Gargoyle's StoneplateChain Vest + Negatron Cloak
The holder gains Armor and Magic Resist for each enemy targeting them.
Giant SlayerRecurve Bow + B.F. Sword
The holder's abilities and attacks do 20 percent bonus damage. If the target has more than 1800 Maximum Health, the bonus increases.
Guardian AngelB.F. Sword + Chain Vest
Prevents the holder's first death, returning them with 400 Health after a delay
[Unique - Only one per champion]
Guinsoo's RagebladeNeedlessly Large Rod + Recurve Bow
Attacks grant bonus Attack Speed for the rest of combat, this effect can stack any number of times.
Hand of JusticeTear of the Goddess + Sparring Glove
The holder gains both +10 Attack Damage and +10 Ability Power
Attacks and Abilities heal for 10 percent.
At the beginning of each planning phase, one of these buffs is increased to 30 percent.
Hextech GunbladeNeedlessly Large Rod + B.F. Sword
The holder's magic and true damage from abilities heal them. The holder also heals their lowest health ally for the same amount.
Imperial EmblemSpatula + B.F. Sword
The holder gains the Imperial trait
[Unique - Only one per champion]
Infinity EdgeB.F. Sword + Sparring Gloves
The holder gains 75 percent Critical Strike Chance and 10 percent Critical Strike Damage. Each point of Critical Strike Chance above 100 percent becomes +1 percent Critical Strike Damage.
[Unique - Only one per champion]
Ionic SparkNeedlessly Large Rod + Negatron Cloak
Nearby enemies have their Magic Resist reduced. When they cast an ability, they are zapped.
Jeweled GauntletNeedlessly Large Rod + Sparring Gloves
The holder's ability can critically strike. The holder gains a 30 percent bonus Critical Strike Damage and 10 bonus Ability Power.
Last WhisperRecurve Bow + Sparring Gloves
When the holder inflicts a Critical Hit, the Target's Armor is reduced.
[Unique - Only one per champion]
Locket of the Iron SolariNeedlessly Large Rod + Chain Vest
When combat begins, the holder and all allies within 2 hexes in the same tow gain a shield that blocks damage.
Mutant EmblemSpatula + Negatron Cloak
The holder gains the Mutant trait.
[Unique - Only one per champion]
MorellonomiconGiant's Belt + Needlessly Large Rod
When the holder deals Magic Damage or True Damage with their ability, they burn the target over time and reduce healing during the burn.
[Unique - Only one per champion]
QuicksilverNegatron Cloak + Sparring Gloves
The holder gains bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.
[Unique - Only one per champion]
Rabadon's DeathcapNeedlessly Large Rod + Needlessly Large Rod
The holder gains 75 bonus Ability Power.
Rapidfire CannonRecurve Bow + Recurve Bow
Increases the holder's Attack Range by 1 hex and grants +40 percent bonus Attack Speed (including components).
The holder's attacks can no longer miss.
RedemptionTear of the Goddess + Giant's Belt
Every 5 Seconds, the holder heals nearby allies. Affected allies take reduced damage from AoE abilities and attacks.
Runnan's HurricaneRecurve Bow + Negatron Cloak
The holder gains 10 bonus AD. The holder's attacks fire a bolt at another nearby enemy dealing 75 percent of the wearer's Attack Damage.
Shroud of StillnessChain Vest + Sparring Gloves
When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35 percent until they cast.
[Unique - only one per champion]
Spear of ShojinTear of the Goddess + B.F. Sword
The holder's attacks restore 8 additional Mana.
Statikk ShivTear of the Goddess + Recurve Bow
The holder gains 15 The holder gains 75 percent Critical Strike Chance and 10 percent Critical Strike Damage. Each point of Critical Strike Chance above 100 percent becomes +1 percent Critical Strike Damage. Attack Speed. Every third attack from the holder unleashes chain lightning that bounces to enemies, dealing damage and reducing their Magic Resist.
Sunfire CapeChain Vest + Giant's Belt
Every 2.5 seconds, a random nearby enemy undergoes a True Damage burn over 8 seconds, Any healing they receive is reduced.
[Unique - Only one per champion]
Syndicate EmblemSpatula + Chain Vest
The holder gains the Syndicate trait.
[Unique - Only one per champion]
Tactician's CrownSpatula + Spatula
The holder's team gains 1 maximum team size.
Thief's GloveSparring Gloves + Sparring Gloves
At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.
Titan's ResolveChain Vest + Negatron Cloak
When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.
This Stacks up to 25 times, at which point the holder gains Armor and Magic Resist.
Warmog's ArmorGiant's Belt + Giant's Belt
Grants 1000 Bonus Health (including components)
Zeke's HeraldGiant's Belt + B.F. Sword
The Holder and all allies within 1 hex in the same row gain Attack Speed for the rest of combat.
ZephyrGiant's Belt + Negatron Cloak
Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
[Unique - Only one per champion]
ZZ'Rot PortalGiant's Belt + Recurve Bow
At the start of combat, the holder taunts enemies within 4 hexes.
When the holder dies, a Voidspawn arises taunting nearby enemies.

Looking for more on Gizmos & Gadgets? Why not learn the champions that will be joining the steampunk flavored set, here on Pro Game Guides.

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Tandra Barner

Update: 2022-12-02